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Summary Task 2

Posted by: richardlobianco | December 12, 2008 | 1 Comment |



Laptop Musicianship Task 2 Summary:

The following summarizes the work done for Task 2 including a graphic score, a few additional graphics to indicate certain settings on Ixi Quarks and a set of instructions for preparation and performance of my part of the piece.

General Aspects:

After having a few chats about the experience of working Task 1, and considering for a couple of weeks the idea of working in a different setting, we decided to get together in the same group for Task 2. The piece starts with some sounds we called “Popcorn” as an introduction on Ixi Quarks with a combination of different noise-sounds. A drone is later introduced to mark section 2 of the piece, which always spins around an F minor dorian mode.By using elements such as the Scale Synth on Ixi Quarks, and recordings of guitar chords, and arpeggios, we are able to keep the modal sound and add some pulses and other sounds, including improvisational sections to keep the mood of the piece going.

Graphic Score:

Preparing and Performing my Part:

My part of Task 2 focused solely on Ixi, using fewer sounds whilst exploring them in further depth. For preparation and performance of my part of the piece, its necessary to load the following on Ixi Quarks.

On Ixi Quarks:

Open a BufferPool and load the following samples into it:

- f whistle.aif

- a whistle.aif

- c whistle.aid

- fm7 chord.aif

- fm7 arp.aif

- rhythm.aif

Open two SoundSratchers and load“chord.aif” into one of them setup to Warp and “rhythm.aif” into the other one setup to GrainCircles

Open Polymachine and load samples “f whistle.aif”, “a whistle.aif”, “c whistle.aif” and “fm7 chord.aif” and setup as shown in the following image “Whistle Settings”

Open ixireverb2×2 and configure inbus, outbus, and parameters as shown in the following image

Click the View button on the BufferPool for “fm7 chord.aif” and “fm7 arp.aif” and set them both to outbus ‘2,3′ so that they are sent through the “ixireverb 2×2″

Performance:

Begin the piece by drawing three grain circles on the SoundScratcher with “rhythm.aif” as shown in the “Popcorn Settings” image below
Click on the Scramble button to randomize the sound every 5-10 seconds for about 30 seconds.

Start the polymachine and allow whistle pattern to play once every 10 seconds

When the audio cue comes in (F Drone sound) fade both sounds out

Loop the unaltered “fm7 arp” from the BufferPool fading in and out by manually controlling the volume level for about 30 seconds

Play “fm7 chord” from the BufferPool

Continue to alternate “fm7 arp” fading in and out, and “fm7 chord” playing for about 60 seconds

Play “fm7 chord” with rhythm cues every 8 beats of the pulse made by another group member while improvisational section starts

Continue to alternate “fm7 arp” fading in and out, and “fm7 chord” playing for about 60 seconds, end on visual cue.
under: CMT

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We are about to run our first Logic Pro Training course towards the Logic101 end user certification. check the teaching blog! Julio.

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